Does every player (and the GM) get their own deck of cards, or is there just one single deck for everyone to draw from (and if there's just one deck, what is the maximum number of players you recommend?)
It's not explicit in the text, but does "Every 10 above the first is another hit" mean that players play as many cards of the relevant suit as they want (or can), and are not limited to playing just one card?
My intention was just one deck. Test should be rare, only a few per game session. I’d say 3-5 players is a good size.
When you attack on your turn, you draw up to your attribute, and that’s it. You can’t play as many as you want , but other players can combo off your card and play matching suits/ranks from their hand, like in crazy eights.
Good questions! There is no correct way to play, but I will be tweaking this as I go to make it clearer. Thank you!
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Any chance of a printer friendly version of that 1st page? That's a lot of black toner or ink...
that’s a great idea, I’ll post it here soon
just posted the printer friendly version!
Does every player (and the GM) get their own deck of cards, or is there just one single deck for everyone to draw from (and if there's just one deck, what is the maximum number of players you recommend?)
It's not explicit in the text, but does "Every 10 above the first is another hit" mean that players play as many cards of the relevant suit as they want (or can), and are not limited to playing just one card?
My intention was just one deck. Test should be rare, only a few per game session. I’d say 3-5 players is a good size.
When you attack on your turn, you draw up to your attribute, and that’s it. You can’t play as many as you want , but other players can combo off your card and play matching suits/ranks from their hand, like in crazy eights.
Good questions! There is no correct way to play, but I will be tweaking this as I go to make it clearer. Thank you!